allthekeys: (Default)
allthekeys ([personal profile] allthekeys) wrote2011-08-02 10:37 am
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[Second House: Floor One]

First Story


1. Stairwell Room

This room is rather plain. As you walk down the stairs from the second floor, you are greeted by a small painting of a strange, spotted dog that seems to watch the comings and goings up and down the staircase. No matter how a character moves, the dog is always looking at them. There is a small closet, holding a rather plain assortment of coats and umbrellas and a few hats and scarves. These range in size from child to adult and are made for both men and women.

2. Wallpapered Parlor:

This room can hardly be called a parlor, though the couches are comfortable and the seating arrangement is conductive to conversation. The walls have been redecorated by a clever artist who has taken paints to the rather drab walls and turned them into a lovely mural. It’s quite breath taking when you step inside, and seems to give the illusion of being outside. The tea-set is obviously only a dime store knock off, the lighting is poor from the windows and the lamps either too dim or too bright. The fireplace is gas, no real wood in sight. Everything is comfortable, if cheaply made. It could be a rather nice place to spend the day, now that it has been so elegantly painted.

3. The Open Door:

The front door is open, allowing a thin crack of light to penetrate the gloom. Though nothing will get you past it, you can often hear the sounds of laughter and see shadows passing in front of the door. The light is bright and the door itself is quite warm, though that does little to stave off the disappointment at an escape so very close and yet so far away.

4. Plain Kitchen:

This kitchen is entirely functional, press wood counter tops are scared by years of use and wear, the plates and silverware are all made for function, not for beauty. The fridge holds any number of sustaining and plain items. The air of the kitchen is that of something that wanted to be so much more than it is, of shattered dreams and empty rooms. …but it is only a room, isn’t it?

5. Pantry:

The door in the kitchen leads to a large, walk in pantry. It looks more like a frontier era food storage shed than a pantry that suits the house it finds itself in. The floor is hard packed dirt and a closed hatch seems like it might lead to a cellar or a basement. You can find all manner of vegetables and smoked and salted meats, as well as cans and jars of preserved food. All of it filling, but none of it exactly good.

6. Dining Room:

This room is serviceable and little else. The plates don’t match, and they’re all quite gaudy, though very cheaply made. The chairs are very elaborate but very uncomfortable, though it might be hard to sit at the table, as the chairs are already occupied. There are life sized wax dolls sitting in every chair, dressed like they’ve just escaped from a ‘40s movie with fixed, plastic smiles. They don’t move, hands and faces fixed like a normal family indulging in an absolutely normal dinner, each one now affixed with a blindfold. Two of the adults have been turned to face the wall instead of one another, and a young girl figure has been redressed in elegant jewelry and clothes that are much too big for her, like a child playing at being something she is not. Pausing at either doorway you can hear the faint sound of sobbing, but there seems to be no source.

7. Hallway

8. Half Sized Bath:

This room is cramped and uncomfortable. It is made even stranger by the fact that everything seems to have been made for a child, or at least someone who isn’t quite the proper size. Everything is too short or too small and turning too quickly might walk you right into the wall. The room isn’t comfortable to use, and it seems the longer you stay inside, the smaller you feel, as though you might be shrinking.

9. The Blank Library:

This small room is full of books, ranging in topic from esoteric to mundane; the trouble is they’re all completely blank inside. Not a word remains. It appears these books were only someone’s attempt to feel somewhat important. The room itself is small and dim, poorly lit for reading. The chairs look like someone’s best idea of how one looked rich, but they’re rather uncomfortable and hard to sit in for long periods of time. All and all, this room appears to be little more than a façade.

10. ??? Room:

The door leading to this room has been sealed shut. While the door is still visible, the seams of it seem little more than grooves in the wall. There is no way to pry it open.

11. Open Hallway:

In a seemingly flagrant disregard for the fact that it is both a hallway and the closed nature of the rest of the house, this hallway has only iron bars between the guests and the open expanse of grass and sky. You can even feel a breeze. The wind smells pleasant, salty and fresh. One might even hear birds, though they do not show themselves.

Stepping from the dark interior of the house, the light seems almost painfully bright. Or perhaps it is simply that the sun is a very different one those within the house left behind. If a character small enough to fit through the bars enters the hallway, the space of the bars shrinks down until they can’t get through, though the light somehow remains unchanged.

12. Rose Garden:

Through a small gate and down another small breezeway is a rose garden, full of plants. The plants come to life as the seasons shift, though at present there is only a single white bloom, standing in seeming defiance of the growing cold. The rest have all wilted, the foliage turning dark as the plants return to a sleeping state.

Benches have been placed throughout the area, made of heavy carved stone. Often the carvings seem to move, dancing in the shadow of any light cast upon them, upturned cherub faces seeming far more innocent than anything within the house has any right to be. A bird chirps on occasion, though the creature never makes itself known.

In the furthest corner, nearly hidden behind a rather large bush, stands a rusted gate. It is far too damaged to open, offering only a tempting view of freedom. The roof is made of the same bars as the hallway, open to the sky, and yet still impassable. It is as though someone has built a tiny cage, and filled it with beauty that will not be allowed to escape.

A broken stone sits at the base of a small birdbath with the words ‘For R’ written on it. The rest of the name has been broken off.


13. Chapel:

A well built, if small, private chapel. A single stained glass window behind the podium casts the entire room in an odd light. The doors are heavy and solid, the building made of heavy rough hewn stone. The entire place seems built for security, not for comfort. It evokes a feeling of safety and calm in those who enter it, one could almost believe it if not for the blood splattered across the altar. A small door in the back leads to the priest's living space and a small door leads to a confession booth. The mesh between the two sides has been completely torn out.

The chapel itself seems to have been outfitted for many people to live within it. Small piles of neatly folded blankets dot the pews and walls, some large enough that entire families must have occupied them. Seeming to validate this thought, children’s toys can be found stashed under some of the pews. Buckets are scattered around the hall, tucked in out of the way corners, the smell absolutely foul. However the chapel arrived in this place, it was one a place of shelter.

The doors to the chapel are heavy, capable of being barred against intruders. Just beneath the bar on either side of the door are two bloody handprints, seemingly burned directly into the heavy wood. The blood is still wet and the hand prints, should you choose to place your hands in them, are still searing hot.

14. Priest’s Room:

This room is practically stuffed full of books. A desk with a half written sermon occupies the center of the room, the chair behind it hard backed and well worn. The bookshelves are filled with a wide assortment of religious texts ranging from an ancient bible to Egyptian Hieroglyphs, as well as a few books that seem rather odd for a priest to possess. There is a hand written copy of ancient Greek myths, complete with illustrations and an old Latin book on herbal medicine.

15. Priest’s Bedroom:

A heavy wooden door separates the room from a small sleeping chamber with a narrow cot and a freestanding wardrobe. Under the bed there is a trunk that seems to be designed to handle everything from vampires to possessions. A faded yellow note reads “Fire should kill them, shouldn’t it? Fire kills everything.” A hidden panel reveals a cross bow and the supplies for making more bolts, though the quiver is almost empty. Several large, well-made knives are also hidden behind the panel, as well as an unusual amount of wooden stakes.

16. Stone Hallway:

This plain stone hallway is very clean and obviously meticulously tended to. There is no decoration.

17. Locked Door:

Someone has very deliberately broken a key off in this lock, and the door won’t budge, no matter how you try to force it. It seems like it should lead down.

18. Rough Kitchen:

Unlike many of the kitchens in the house, this kitchen lacks any hint of modernization. Water must be carried to the kitchen in order for it to be used, and several tall stoneware jars are the only access allowed without carrying it from another house. A door that seems to lead outside may have once allowed access to a well. The stove requires wood to use it, and the supplies in the larder are limited to non-perishables. The entire kitchen is very roughly constructed, though it has a homey sort of air to it. As though many hours have been spent in it and none of them have been bad ones. Several loaves of bread sit on a wooden board; a single slice cut from one them. Mysteriously, no matter how long the bread is left, it is always warm and fresh.

The words "the witch's thrall" have been clawed into the bottom of the door on the far wall.

19. Junior Dormitory:

This room is small and narrow. There are three functional cots, each with a trunk at the end, standing in a row. A small desk takes up the last of the available space, making the room seem cramped and uncomfortable, as though the occupant were rather used to living nearly on top of each other. The room is functional, not homey. There is little personality to the room and it seems almost unwelcoming. Sleeping past dawn is impossible here; you will be awakened by soft murmurs of voices, though they never resolve themselves into proper words.

On the desk is a piece of paper where it seems someone has been scribbling, perhaps taking notes, perhaps a confession?

“Forgive me father for I have sinned, am sinning, will sin. Can’t stop sinning no matter how I try, but my sin, father, punish me, not them, they are innocent, father please. Please.

Are you even listening?”

Someone has carved the words "Demon Spawn" into the door with what must have been a wet knife. The words are still damp, and anyone with a strong sense of smell or a good eye will realize that the liquid is blood.

20. Bell Tower:

To the right of the dormitory is a door leading to a narrow staircase. Should you follow it to the top; you will find a small room, most of the space taken up by a bell. A closer look reveals a small nest, where someone has made a home for themselves. Someone has created a nest of blankets, big enough for two in the corner. This place seems full of the welcome and warmth that the rest of the wing lacks. A small shelf is stuffed full of notes and sketches. The notes seem to be mostly the sort that lovesick teenagers might exchange, sappy and heartfelt. There is a small handcrafted cradle, a bit rough in some places, but made with obvious care.

21. Chapel Courtyard:

It seems like this area was once meant to allow supplies to be brought to the chapel. The area is large, a few wagons seem to wait only for horses to pull them, filled with straw and supplies. A small well occupies one of the corners, and the water tastes sweet. Someone has pulled up some of the paving stones to create a garden in the area, though the plants are only just beginning to bud and as of yet have produced no fruit. Three fruit trees stand against one of the walls, though their type for the moment remains a mystery. Looking up with find that though the area is open, the sky is filled with the thick mist that presses close to the house. Several empty animal stalls stand ready for the creatures that should have occupied them.

The gate stands open, allowing access to a wide stone hallway.




SettingGame PlayFAQ/RulesTimelineBestiary TakenWantedReservesApps Mod ContactHiatusDropDedication
decomposes: (Default)

[personal profile] decomposes 2013-11-04 07:47 pm (UTC)(link)
A poster with a hand-made painting of a wolf-like monster, and the text WATCH OUT FOR THE WOLF has been placed in the Stairwell Room.
angel_of_death: (Default)

[personal profile] angel_of_death 2015-05-09 05:17 am (UTC)(link)
As of the morning of Day 43, 5 books will have been pulled from the shelves from The Blank Library (9).