allthekeys: (Default)
allthekeys ([personal profile] allthekeys) wrote2013-08-10 12:00 am
Entry tags:

Night 024


GO TO THREAT DOWN
|| NIGHT 024: GENERAL
The clock ticks toward night-time.

No matter where guests are in the house they can hear it, creeping up on them like a predator.

Tick, tick, tick...

Hunting them, making their hackles raise, their instincts tell them to run.

Night-time is coming, and it has no mercy.

Each second counts down louder than the last, each movement of the clock's hand reverberating through the guest's head -- a sound they can feel rather than hear, a sound that's in their head.

It announces the hour with a first strike, and the house shakes.

It shakes, tremors building until finally it lurches hard enough to knock guests from their feet. Lurches as if breaking free of something and furniture slides across the floor, glass smashes, and anyone near a window will realise something:

The house is rising from the water, rising above the water.

A last tremor runs through the house and it creaks, old bones settling as it evens out and furniture slides back the other way. Broken glass litters hallways, pictures in The Art Gallery have fallen, statues have smashed.

The Little Girl appears among them, appraising the damage thoughtfully. Any guests nearby are ignored in favour of task, focused as she is.

She holds out a hand and a book appears in it, something that seems to almost amuse her – as close to amusement as she can get. She glances sideways downwards and Don Marks appears, lain out as if he'd been there all along -- as if he'd fallen with the paintings and statues.

"A shame, isn't it?" He looks up at her, but doesn't move. If she expected an answer, she doesn't show it. "All the work you put in and now it's all a mess. Should I fix it, or shall I let them?" Don's eyes land on the book in her hand suddenly, leather-bound and worn from age. Something in his expression flickers, something uncertain. "It isn't for you," she chides, "it's for them. The rest is broken. They should have something to look at, don't you think?" Flicking through the page she eyes the drawings. "You're good, aren't you? Why don't you draw for me? You should. I want you to." She pauses suddenly, eyeing a particular page. Her expression furrows in distaste and she grabs it, ripping it clean from the book and balling it. "Not like that." She sweeps the remnants of a statue from its pedestal with unnatural strength for such a small girl, sets the book there instead.

The book itself is a sketch book, filled with illustrations -- plenty of which will be familiar to the guests. It refuses to be removed from the pedestal, drags itself back with extraordinary force when taken more than two steps away, and despite the ease with which a page was just removed appears immune to damage. The pages hold annotated images of wallcrawlers, chestmouths, hellhounds, all the beasts that roam the halls by night. The illustrations themselves are strange, seem to almost have a life of their own. Glance away and back again and you could almost swear they have moved, taken a step across the page, shifted position, are looking right at you. Sometimes, their expressions seem to twist -- take on an unnatural fury that almost makes you want to step back.

Beside the Little Girl the Doll Queen appears, dress perfectly tidy despite the chaos around them.

"They're coming," a voice says, and Danielle frowns down at the doll for a moment before scowling.

"I don't care," she says, but she picks up the doll regardless -- eyes Don for a moment. "Stay," she says firmly, as if talking to a dog, before vanishing as if she and the Doll Queen were never there.

Glass litters most hallways in varying amounts, making it difficult to tread without making a sound. The Art Gallery is particularly chaotic, Don Marks sat on the ground in resentful obedience. He appears to be shaking, although he'll offer anyone who walks in a slightly nervous smile. Tonight he appears to have managed to keep his sense of self, enough so that anyone who enters and approaches his sketchbook might get a worried frown from him. Nothing more, though, for words seem to stick in his throat -- almost as if he's been silenced. It seems to lure guests towards it with a siren's call, tempting them to flick through its pages. After all, it couldn't hurt could it? It's just a sketch book, and you might learn something.

Within the Seedy Bar the Barkeeper has returned, and is busy sweeping up the mess once more. He seems slightly tired, probably from the cumulative amount of time he's spent sweeping, but still manages to greet any house-guests he recognises by name. Unfortunately, the mess means he's rather focused.

Into the bar walks Estella Bradford. The barkeeper looks up sharply in surprise as she enters, leaning on his broom and watching her as she takes a seat calmly. To anyone sensitive enough to know it who met her before, she both feels and smells wrong too. Or, at least, different.

"Aren't you going to offer me drink?" She says, and although the warm tones of her southern accent are familiar something about them is still wrong. He gives a short, curt nod and sets his broom aside to serve her.

In her lap is The Doll Queen, cradled like she's nothing more than a favourite toy.

The Doll Bathroom is empty of dolls, although standing in it too long still gives the impression you are being watched.

In the Theatre, Backstage area and the Ballroom the faint sound of music can be found. Strings, with a piano accompaniment.

The Dawn Room has been taken over for a meeting once more, although for now the Doll Queen herself is elsewhere. Chairs and tables have been re-arranged so that a contingent of Dolls, Mannequins and Statues can sit together. One of the mannequins from the sewing room sits with its chin in its hand, deep in thought. A fairy statue rests on the table beside a small arrangement of sandwiches, as if debating which one to choose. A statue from the statuary bedroom stands off to one side, watching the proceedings. The dolls themselves are sat neatly in chairs, waiting expectantly, although one is standing upon the table -- hands poised on a teapot as if about to lift it and pour everyone a drink. A stuffed toy sits off to one side, one paw to its mouth as if in mock-surprise.

From within the Closet Room the soft sound of singing can be heard once more, near but so far. It feels like you might reach it if you just walk a little further, just open one more door, just take another few steps. Walk far enough into the deep maze and you find him, The Tinker Man. He raises an eyebrow in surprise, sets down the jointed doll he was working on and holds a hand to draw you closer.

The Library is in chaos from the commotion, shelves fallen at awkward angles, wood cracked in places and books everywhere. It is difficult to navigate, but likely good to hide in because of that.

The lights inside the Student Bedroom refuse to shut off, and seem unnaturally bright. There is a faint dripping sound, unsteady and irregular, that does not appear to have any discernible source.

The staircase that formerly led to the Upside Down Observatory now ends in a tangle of broken glass and twisted metal. Just beyond the new wall, the sound of the wind makes itself known. The air at the end of it seems a little thin, and those who linger for long might find themselves feeling a bit dizzy."

Within the Gardener's Wing the Radio in the Radio room is making odd sounds. It sparks strangely, blasts noise every so often as if attempting to communicate. Destroyed as it is, though, it's difficult to make sense of it or reach whoever might be trying to reach you.

The Dollmaker's Workshop is locked shut, and no amount of lock-picking or throwing weight against it will open it. The sound of someone working can be heard through it.

In the Glassblower's room the glass hummingbird and butterfly appear, as if reset to their place of origin. They flutter around nervously, the fish splashing within its bucket beneath them. The Abstract Sculpture has also returned here, and come to life once more. It unfurls with more confidence this time, pushes itself up on long tentacle-limbs and surveys the room more calmly. Beside it, quite sedately, sits a Doll.

Down in the Basement of the first house a nurse sits in the Waiting room, calmly taking notes. The door to the rooms beyond is firmly locked, and she politely asks guests if they have an appointment. If they don't, she is happy to make one.

Within the disarray of the Wallpapered Parlor, furniture overturned and things scattered, it is apparent the Children have been active. Scrawls of red writing and drawings covered the walls, their contributions far from pleasant. Stick figures hang from beams, lay with blades sticking out of them and mock sprays of blood. The words We all fall down! have been scrawled in large letters, accompanied by Ring-a-round Rose, nobody likes you!

We are funny!

The Blank Library is in about the same state as the other, shelves emptied and toppled, a terrible mess.

Something has changed, though. If one picks up one of the books, previously blank, they'll find writing -- hurried, or angry perhaps. On every page of every book, the same words over and over.

You won't be laughing soon.

Out in the Rose Garden the Lady in White stands with a rose in her hand. She plucks petals from it in a mockery of what Rose herself had been doing, eyes blank and absent. Despite her apparent lack of focus she notices any house-guests who approach her very quickly, eyes tracking them as they come into range.

In the Chapel a Shadow has appeared. Though at first it could easily be mistaken for Shadow Man, a closer look will reveal that it isn’t. Fixed over the creature’s face is a white, featureless mask. It is the only identifying feature, and the creature is otherwise a complete stranger to the house. Though it is clearly not the shadow that everyone has come to fear, it does not make it any less dangerous. It is fast, quickly moving for anyone who enters the Chapel. Those who wish to travel to and from the Third House would do well to be cautious and take the trip at a run, otherwise the creature will catch them. Like the Shadow Man the creature can kill with a touch, but it can also infect. Any injury dealt by the creature will not stop bleeding for the duration of the night, and will continuously draw the hellhounds no matter how often they try to tend it.

However troublesome this unhealing injury is, it will not prove as dangerous for them as it could. The dogs do not seem interested in hurting them, instead they quickly attack any uninjured houseguests around them. Those infected by the shadows are entirely capable of breaking a safe room, diminishing the protections until the hounds can enter them.

Perhaps it is better to allow the shadow to kill them.

In the Belltower, beneath the bell, stands an unfamiliar man, cloaked in a rough brown robe. His hands are wrapped around the rope, and he will not step away. As the hours tick by, he rings them, and the sound seems to echo hollowly through the house. With it rides a wave of deep despair, dragging those who hear it into deep, unrelenting apathy.

The Bellringer will not be stopped.

From the Gentleman's lounge the sound of a voice singing echoes. The Perfume Lady stands on the stage, eyes absent as she sings. Her voice is rich, and the fog of scent about her alluring. Stand too long, though, and it becomes increasingly hard to breath. Unfortunately, it's also increasingly hard to leave.

Her voice is so calming, and her gaze so enchanting.

In the Hot Springs a group of sirens sit combing out their hair, legs dangling in the pools. They run handfuls of water over their magnificent wings, stretching them out and luxuriating in being outside. Once they spot a guest their wings flutter as if in excitement, golden eyes locking on as they spread their hands invitingly -- exposing their naked bodies invitingly as they start to sing.

In the Red Hallway the Foul Boy patrols, gaze listless and uninterested. His attention is quickly drawn by any house-guests who come into his territory, however, and can be extremely hard to shake -- especially for more effeminate guests. If his attentions are dismissed or denied his ire is quick to rise.

The glass cases in the Velvet and Silk rooms have shattered once more, but their occupants have vanished -- only smudges of blood on the glass indicating they were ever there, and faint smears as if they've moved or been moved.

Within the Wax Room the statue lays across the floor, as if it too had fallen in the moving of the house. A puddle of blood pools beside him, and the wax feels warm.

In the Stalker Room the sound of sobbing can be heard. The Tormented Girl sits curled on the bed, arms hugging her legs. Beside her the Ghost Kitten mews pitifully, unable to soothe her. The journal is open beside her, pen discarded. Under the words "Be strong, don't let him get you," she's added "I can't, he's here. I can hear him!"

The bedrooms in the basement of the fourth house are a mess, food having been thrown across the room and hit the walls and sheets of the bed. The Horrific Hotel Room has locked itself but screaming and pleading can be heard from the other side, every so often someone hammering on the door to be let out.

The Chamber of purification has been overturned, as if someone was looking for something. Someone has removed the hidden alcohol and set it down on the desk, and on a scrap piece of paper beside it has written the word VICE.

The Unnatural Servants set to work, 3 per house, sweeping and attempting to tidy the mess the house lifting has caused. Any house-guests who stop too near them or in their way will find they stop in turn, slowly raising their eyes to stare at them in silence until they move on.

The safe rooms tonight are The student bedroom and the Blank Library.

|| THREAT DOWN

First House


1. Front Door 2. Entry Way 3. Coat Closet 4. Parlor 5. Formal Dining Room 6. Blue Kitchen 7. Doll Bathroom 8. East Hallway 9. Library 10. Study 11. Dawn Room 12. Closed Closet 13. Nursery 14. Dollhouse Room 15. Dollhouse 16. The Crack In The Wall 17. Maid Hallway 18. Clean Bedroom 19. Dirty Bedroom 20. Closet Room 21. Smoke Room 22. Yellow Bedroom 23. Vanity Room 24. Ivory Bathroom 25. Door to Basement 26. Supply Closet


1. Hallway 2. Student Bedroom 3. Student Closet 4. Mirror Bedroom 5. Journey Bedroom 6. Fairy Bedroom 7. Red Bedroom 8. Mask Bedroom 9. Trophy Room 10. Gallery 11. Observatory 12. Sewing Room 13. Glass Bathroom 14. Perfume Bedroom 15. Library 16. Cherry Hallway 17. Thin Bedroom 18. Dark Bedroom 19. Light Bedroom 20. Loft Bedroom 21. Ink Bedroom 22. Mosaic Bedroom 23. Day Room 24. Narrow Hallway 25. Store Room 26. Open Bathroom 27. Blind Bedroom 28. Door To Floating Hallway 29. Corkscrew Stair


1. Basement 2. Dirt Hallway 3. Waiting Room 4. Doctor's Office 5. Supply Closet 6. Recovery Ward 7-11. Examination Rooms 12. Treatment Room 13. Surgery Room 14. Ward 15. Morgue


1. Main Room 2. Green Room 3. Half Bath 4. Small Kitchen 5. Garden Closet 6. Empty Hall 7. Radio Room 8. Carpenters Room 9. Painter’s Room 10. Shared Bath 11. Glass Blowers Room 12. Tapestry Bedroom 13. Dollmaker's Workshop 14. Pottery Room


Second House


1. Stairwell Room 2. Wallpapered Parlor 3. The Open Door 4. Plain Kitchen 5. Pantry 6. Dining Room 7. Hallway 8. Half Sized Bath 9. The Blank Library 10. ??? Room 11. Open Hall 12. Rose Garden 13. Chapel 14. Priest's Room 15. Priest's Bedroom 16. Hallway 17. Locked Door 18. Rough Kitchen 19. Junior Dormitory 20. Bell Tower 21. Courtyard


1. Straight Hall 2. Public Restroom 3. Glass Half Empty 4. Fake Bedroom 5. Model Bedroom 6. Dusk Room 7. Viewing Bedroom 8. Memory Bedroom 9. Photography Bedroom 10. Dark Room 11. Shelter Bedroom

Third House


1. Wind Tunnel Hallway 2. The Front Door 3. Sitting Room 4. Leather Study 5. Gentlemen's Lounge 6. Diamond Dining Room 7. Professional Kitchen 8. Stable 9. Locked Door 10. Orchard 11. Hanging Tree 12. Hot Springs 13. Locked Door


1. Red Hallway 2. Herbal Bedroom 3. Costumed Room 4. Bell Bathroom 5. Locked Door 6. Playboy Bedroom 7. Statuary Bedroom 8. Candy Store 9. Stalker Room 10. Satin Room 11. Scented Bathroom 12. Birdcage Room 13. Hedonist Room 14. Carved Parlor 15. Silk Room 16. Get Away Cabin 17. Vanity Bathroom 18. Velvet Bedroom 19. Wax Bedroom 20. Husk Bedroom

Fourth House


1. Hanging Hall 2. The Slaughterhouse 3. Meat Freezer 4. Cheese Room 5. Salt Room 6. Preserved Storage 7. Fresh Storage 8. Hallway 9. Distillery 10. Humidor 11. Cramped Stairs 12. Hook Hallway 13. Smoke House 14. Drying Shed 15. Hot House 16. Lift


1. Tea Room 2. Cafeteria 3. Entrance Hall 4. Courtyard 5. Bakery 6. Patisserie 7. Overstuffed Kitchen 8. Ladies' Room 9. Mis-sized Dining Room 10. Men's Room 11. Servant's Kitchen 12. Unidentified Restroom 13. Empty Kitchen 14. Opium Den 15. Seedy Bar


1. Checked Hall 2. Wine Room 3. Green Bedroom 4. Soft Bedroom 5. Carnivore Bedroom 6. Herbivore Bedroom 7. Sweet Bedroom 8. Chamber of Purification 9. Nasty Bathroom 10. Horrific Hotel Room 11. Locked Door
--------------------------------

[ OOC: Once again, feel free to decide how badly hurt characters are, or to roll for it. It is entirely up to player preference! Here is a suggested damage scale, should you wish to roll:

1. Scrapes and bruises.
2. Contusions, cuts, and heavy bruising.
3. Broken Bones, moderate blood loss. Enough to inhibit mobility. Will require help or be very slow.
4. Major breaks, major blood loss, internal bleeding, head injures. Will require assistance to move to safety.
5. Massive blood loss, loss of limb, near death. Will not survive without treatment.

A note on the book:

Don's sketchbook can work as a useful source of information on monsters, but it has a dangerous side-effect. Reading the book can cause it to take charges and provide helpful examples of its depictions for you to see first hand. That is to say: you risk it playing summon roulette. Please leave us a comment or message somewhere if your character interacts with the book so we can cause trouble roll for you, or if you have a specific thing you want summoned let us know! ]

shuttersense: (sleep)

[personal profile] shuttersense 2013-08-10 04:23 am (UTC)(link)
Rolled a five for Rei! Here's the summery:

Concussion, bruises on left arm, right arm just about falling off, left leg broken, right leg may have a light fructure, torso bruised.

...I'm not sure if she's going to survive for very long ahaha...
shuttersense: (weary)

[personal profile] shuttersense 2013-08-11 10:26 am (UTC)(link)
She would like to point out this isn't her fault.
canonized_demon: (Default)

[personal profile] canonized_demon 2013-08-12 09:08 pm (UTC)(link)
Somehow this is clearly related to your self-destructive desires :p
mercury_gaze: [sad] (Jendayi - Oh no)

[personal profile] mercury_gaze 2013-08-10 04:28 am (UTC)(link)
Rolled a 3.

On that note, my little munchkin will be going through that book, so....I guess what her injuries are will depend on what trouble you roll for her.

In any case she'll either need help or will be using her air powers to finally flee.
allthemonsters: (Default)

[personal profile] allthemonsters 2013-08-14 09:50 pm (UTC)(link)
I rolled and came up with a siren. If you're okay with that, you'll need strong willpower and/or a helping hand to not be lulled into letting them eat hug you.

(You're welcome to play it out however you would like, she can trip over something and knock her head and come to her senses, or be strong enough to resist, etc!)
unshodden: pb is Mia Wasikowska (chills and creeps)

[personal profile] unshodden 2013-08-10 04:47 am (UTC)(link)
Mercury: Rolled a 2, which means she will mostly be OK, and actually willing to provide first-aid to some of her closer CR in need (let me know).

Eilonwy: Rolled a 4. She will be in bad need of help. I am not sure yet when and where I will post her, but if anyone willing and able to help has a preference, I can work with that.

littlestraydoll: (Default)

[personal profile] littlestraydoll 2013-08-10 05:02 am (UTC)(link)
I . . . didn't roll, but I kinda picked a 2 from the sofa smashing into Tarzie during the initial chaos - http://maisondeportes.dreamwidth.org/358453.html?thread=21519669#cmt21519669

What the doll meets as the night progresses will determine how much more it takes, if it does at all. Should I roll for that?

Leah - after the bar, Mercury can find Tarzie kinda limping around? =3 Awesome Bonding-over-sewing time get! 8D
waterfell: (misc ✫ ooc)

[personal profile] waterfell 2013-08-10 05:04 am (UTC)(link)
We can definitely do something! /pings to figure out when and where
goingnowhere: (♛ When I can)

[personal profile] goingnowhere 2013-08-10 04:49 am (UTC)(link)
Sora had a three rolled for him. He'll have broken ribs and be bleeding from some cuts on his arms and face. Shooould have a few Cure spells to help out those in desperate need--he'll currently be taking more care of others than himself!
Edited 2013-08-10 04:50 (UTC)
doorwasopen: Drag him out your window dragging out your dead singing I miss you. (help me call the doctor put me inside)

[personal profile] doorwasopen 2013-08-10 05:04 am (UTC)(link)
Rion: Rolled a 2, which means the little psychic amputee kid should be okay for the most part (though he'll probably have some issues keeping his prosthetic leg and arm in tact, so there is that).

Murphy: Rolled a 4, so yeah. Man, the guy just can't get a break. Meaning he'll suffer some pretty bad broken bones -- ribs, left leg, BLOOD EVERYWHERE and et cetera. He'll probably try to get by on a crawl but won't get very far before passing in and out from a concussion. Fun times.
kismetatropos: (Default)

[personal profile] kismetatropos 2013-08-10 05:23 am (UTC)(link)
Vincent: Rolled a 1. He's completely fine. Might have a bruise or two but that's it. He'll be helping people out because he's not a bloody mess.

Alucard: This guy, on the other hand, rolled a 7. He has a concussion, a broken leg (as in, his shin is currently protruding through skin broke), broken arm, several fractured ribs and miscellaneous fractured bones in his hands. He's bleeding everywhere and is going to be needing immediate help if he's going to survive.
bonnypiperlad: (considering)

[personal profile] bonnypiperlad 2013-08-10 06:01 am (UTC)(link)
Jamie: has lucked out and gotten a 1, so he's a little banged up but otherwise fine. He'll help people out where he can, at least early on in the evening, and has a limited supply of first aid things, although no real first aid experience to back it up. He can bandage with the best of them, though.
eternal_cellist: (Laying in horror)

[personal profile] eternal_cellist 2013-08-10 08:38 am (UTC)(link)
Rolled for my girls.

Vivien got a 4

Mary got a 2
bound_inblood: (Default)

[personal profile] bound_inblood 2013-08-10 06:01 pm (UTC)(link)
Ena: 2

She'll be sneaking around the houses, full armor because she has had enough OW for one night, thanks.

Roland: 2

Roland... has had worse on his own and he would have needed a 3+ to be stopped. He is going around looking for people who need help.

Magus: 4

Haaa, haa, he is staying in the bar now, kthanks. Self-cauterizing fire spell has left him not bleeding but full of OW.
canonized_demon: (Default)

[personal profile] canonized_demon 2013-08-11 05:55 am (UTC)(link)
Rolled a five, which Alex's toughness knocked down to a four. She's going to be dragging herself through the hallways to find the Doctor for sure.
Edited 2013-08-11 05:58 (UTC)
decaying: (Default)

[personal profile] decaying 2013-08-11 02:14 pm (UTC)(link)
Kanda rolled a five, he's going to be missing an arm. Like literally, it will be completely cut off from his body.

Would anyone like to find it? He can still survive without his arm but in order to re-attach it he really needs it. Any volunteers?!
whitelily: (Default)

[personal profile] whitelily 2013-08-11 05:50 pm (UTC)(link)
So, Kanon doesn't know Kanda, but she knows Ami and she's also a total sweetheart with zero problems being around gore-y stuff, so volunteering her to join the arm-searching.
decaying: (❀ Wʜʏ ᴀᴍ ɪ sᴛᴜᴄᴋ ᴡɪᴛʜ ᴛʜɪs ᴄʀᴀᴘ)

[personal profile] decaying 2013-08-11 07:04 pm (UTC)(link)
This is good! Kanda doesn't know Kanon. How unfortunate their first meeting will be a very unhappy and rood arm-less man. D:
whitelily: (Default)

[personal profile] whitelily 2013-08-11 08:47 pm (UTC)(link)
She'll see his best side for sure, it seems
waterfell: (misc ✫ ooc)

[personal profile] waterfell 2013-08-15 09:59 pm (UTC)(link)
This is making me giggle and facepalm at the same time. Kanon, and you thought Ami was stiff and unpleasant... XD
canonized_demon: (That is some funny shit/Amused)

[personal profile] canonized_demon 2013-08-12 09:10 pm (UTC)(link)
At some point he and Alex clearly have to meet :p Maybe once she's done putting all her blood back in she can help with the arm searching.
decaying: (Default)

[personal profile] decaying 2013-08-13 02:54 am (UTC)(link)
Getting all that blood back is important. Kanda might lose both his arms so yes, go ahead and coem stare at the freak of nature!
waterfell: (misc ✫ ooc)

[personal profile] waterfell 2013-08-15 10:00 pm (UTC)(link)
That would be amazingly awesome. :3

[personal profile] oushuuhittou 2013-08-14 02:09 am (UTC)(link)
Sooo… I was plotting with Leah and the first image that showed up in my mind was Masamune walking around and Kanda's arm rolling a few meters away… then he walking past it and meeting Ami and Kanda… and going wtf it was your arm rolling around back there? who even loses their arm like that?

I just wanted to double check with you if that would be okay!
decaying: (Default)

[personal profile] decaying 2013-08-14 02:50 am (UTC)(link)
Fine with me! This will be fun!
born_from_mist: (Vivi - more nervous)

[personal profile] born_from_mist 2013-08-11 03:00 pm (UTC)(link)
Vivi rolled a 2: He should be mostly okay once he figures out he didn't break anything but he'll always be willing to try to help others out. His bruises may not be obvious since he's mostly covered but he'll know they're there if you poke them.

Crona/Ragnarok rolled a 4.

Hollow Ichigo rolled a 4.

...

Figures both my pups that can regenerate/heal are hurt the worst. This is going to be awesome awkward since they were used to roaming around freely without worrying about too much.
swearsateveryone: (Searching for a better way.)

[personal profile] swearsateveryone 2013-08-11 05:42 pm (UTC)(link)
I know i've been AFK but i've been meaning to get back into things but i'm here and idk if anyone's interested but my sulky, moody italian here rolled a three so he's gonna have a broken arm, left ankle, a hit to his temple and a small gash on his one leg that's bleeding and be otherwise a little scratched up and bruised up.

Gonna go with him just avoiding everyone but he kind of can't now while injured so this should be fun XD;
born_from_mist: (Vivi - look-up)

[personal profile] born_from_mist 2013-08-11 07:14 pm (UTC)(link)
Will he be foul with a slightly not as hurt bitty mage? Because he may just get help even if he doesn't want it :x
swearsateveryone: (Nothing i could ever do.)

[personal profile] swearsateveryone 2013-08-11 07:18 pm (UTC)(link)
At first but he'll give in (due to not liking being in pain) and be stubborn about it. He's really not so abrasive all the time, so if Vivi can get past his small bit of snappishness then Romano shouldn't protest too much if he's gonna be helping him :D
born_from_mist: (Vivi - picked flower)

[personal profile] born_from_mist 2013-08-11 10:28 pm (UTC)(link)
Everyone gives in in the end >:3c
swearsateveryone: (A hope I cannot deny.)

[personal profile] swearsateveryone 2013-08-12 07:29 am (UTC)(link)
ahaha this is true X3 I should have a post out in the next day or so hopefully and then Vivi can has helping him~? :D
born_from_mist: (Vivi - watching flower)

[personal profile] born_from_mist 2013-08-13 02:18 am (UTC)(link)
Yus~
chosenfreedom: (Default)

[personal profile] chosenfreedom 2013-08-12 09:55 pm (UTC)(link)
I need to check on Dean's roll because of amulet and I think Shion is with Sam? Will roll for Cgarles but trying to catch up.

Also Dean will be interested in the book if he sees the illustrations. Anything that could be useful for hunting the creatures.
Edited 2013-08-12 21:56 (UTC)
allthemonsters: (Default)

[personal profile] allthemonsters 2013-08-14 09:56 pm (UTC)(link)
If Sam has Shion then Dean will be safe from the house damage.

If you wish to go with the mod roll, Dean will find himself at the mercy of an Echo.

From the Bestiary page for them@

The echo has no physical body, so the victim won’t feel a thing. They will experience a burst of deafening static in their head, and then they fall unconscious. Then the echo either steals the victim’s voice or infects the victim.
In the dark areas it usually inhabits, the victim will wake up unable to speak and the echo will use their voice to lure their companions into danger.
If it's wandered into a well-lit area, the echo can infect the victim’s body instead. It speaks in their voice and acts as they would act. It will never be directly offensive, but it will persuade their companions make bad decisions or lead them into danger.


If you wish to take the roll I can write you a start! Else, if you wish to pick a summon yourself you are welcome to!
chosenfreedom: (Default)

[personal profile] chosenfreedom 2013-08-15 01:58 am (UTC)(link)
Charles rolled a 2 so he's ok.

And ooh, I can go with the mod roll. So it'll be more influence on him then direct possession deal?
chosenfreedom: (Default)

[personal profile] chosenfreedom 2013-08-17 12:06 am (UTC)(link)
Well, it is Dean, lol. But noted, thanks. Will do up a post accordingly.
questionablewit: (Default)

[personal profile] questionablewit 2013-08-13 02:37 pm (UTC)(link)
Hawke's rolled a 3, so I'll have to think of some way for that to happen. She'd certainly read the book if she came across it, so summon roulette perhaps?

I'm inclined towards a broken collarbone or dislocated shoulder type injury. Hmm.

I'm trying to catch up on things and could use a hand, frankly. If anyone wants to do some plotting I'd very much appreciate it (whether it's someone Hawke knows or not!). I'm drowning in details and have no idea where to go or what to do there, meep.

(RNG'd for Hawke's dog too, but only rolled a 1. Phew!)
Edited 2013-08-13 15:08 (UTC)
questionablewit: (Default)

[personal profile] questionablewit 2013-08-14 01:39 pm (UTC)(link)
Nevermind, I have something like a plan now! Phew. Sending her off to the bartender (who she wanted to talk to anyway, score, this post is very helpful) with a few broken ribs and concussion.
Edited 2013-08-14 13:46 (UTC)
allthemonsters: (Default)

[personal profile] allthemonsters 2013-08-14 09:59 pm (UTC)(link)
Summon roulette dictates a seething mass of shadows, if you want them! If you would like to take the roll I can write you a prompt, else you can pick a summon yourself!
leekspins: (Serious Gaze)

[personal profile] leekspins 2013-08-19 03:22 am (UTC)(link)
Tardy, but if someone is in need of a healer to fix them up, ping me! The walking miracle ambulance will come make it all better.
nameless_hollow: (Shirosaki - Gtfo)

[personal profile] nameless_hollow 2013-08-19 03:48 am (UTC)(link)
...You know...

...Hollow would be really effing mad and couldn't do much about it if Orihime saw him pretty banged up with Zangetsu helping him. Probably the only time they could have an actual 'conversation' without the removal of vital body parts.
leekspins: (Are you okay?)

[personal profile] leekspins 2013-08-19 03:53 am (UTC)(link)
And if she offered to help heal, would the time-out still be in effect? Because you know she would. C_C_
nameless_hollow: (Shirosaki - Fuck this shit)

[personal profile] nameless_hollow 2013-08-19 03:57 am (UTC)(link)
Zangetsu's being a jerkface and not letting Hollow do anything remotely fun-Imean dangerous. Worst babysitter ever.

We all know Hollow would rather suffer than risk healing from anyone else so he'll probably just sit there like spoiled brat.